Dotto Botto

Distributed by GamePix. This game is embedded from its publisher and remains their property.

About Dotto Botto

A ten-level pixel platformer with a going-home premise and a self-deprecating description. Moving platforms, spikes, power-ups, four enemy types and a final boss, which is a fairly complete list for a game this size. There are two endings, so finishing it once does not mean you have seen all of it.

How to play

  • Guide Dotto through ten levels on the way home.
  • Moving platforms and static traps are the two kinds of terrain problem to solve.
  • Four enemy types appear, alongside spikes and other obstacles.
  • Power-ups are scattered through the levels.
  • A final boss waits at the end, and the game has two different endings.

Tips

  • Moving platforms are timers, not floors. Step on knowing where you intend to get off, because standing on one to think is how it carries you into a spike.
  • Two endings usually means one condition somewhere that you either met or did not. If the first finish feels abrupt, that is a reason to replay rather than to stop.

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