Neon Slimes

Distributed by GamePix. This game is embedded from its publisher and remains their property.
About Neon Slimes
Two slimes, one rule: land on the other one and it gets weaker and smaller. The publisher's twenty words cover the whole design, typos included. It is a stomping duel of the sort that lives or dies on its jump physics, and there is nothing else here to distract from them.
How to play
- Two slimes face off against each other.
- Landing on your opponent makes them weak and small.
- Make the opponent fall to win.
Tips
- Jump to where your opponent will be rather than where they are. In a stomping duel the winner is usually whoever commits second.
- Being shrunk is a disadvantage to treat as urgent. Once you are behind on size, trading jumps is a losing pattern.





